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Changelog

0.3.0

Released 2026-07-28

Added

Combat & Spells:

  • Lightning Bolt
  • Thunder Strike (branches: Lock, Double Strike)
  • Encourage
  • Creature Summon
  • Infinite Gacha

Talents & Destiny:

  • Combat TXP Boost
  • Summoner
  • Forsaken
  • Fragile
  • Mana Turbulence

World & Entities:

  • Dwarf entities and variants
  • Devour Slime
  • Village-adjacent cobble church (worldgen.cobbleChurchChance, default 0.4)

Items & Blocks:

  • Magic steel ore / ingot / block / sword / pickaxe
  • Quartz pedestal
  • Harvest Gem, Rain Gem

Integrations:

  • MineColonies job magic
  • ProjectE custom EMC conversions for magic steel

Changed

  • Fireball cast-time / chant
  • Cloud Vortex replaced by Encourage; Holy Smite and Fire Resistance talent removed
  • Magic tier Chinese label: 高级 → 上级
  • Destiny / skill-path UI performance and legend layout polish

Fixed

  • Quartz pedestal display / scale
  • Fireball ignite

0.2.0

Released 2026-07-15

Added

Combat & Spells:

  • Ice Cone
  • Radiant Lance
  • Evoker Fangs (branches: Fang Barrage, Fang Circle)
  • Wither Mist
  • Undead Summon (branches: Undead Legion, Legion Stats, Advance Speed, Lasting Undead, Daywalking Undead)

Talents & Destiny:

  • Heat Tolerance
  • Self-Regeneration
  • Rimuru
  • Hero

World:

  • Oak village well (does not generate in badlands)

UI & Systems:

  • Magic tier shown in talent/skill details (Beginner → God);
  • Skill bar and mana bar HUD gain display modes (always / contextual / never) in addition to position

Changed

  • Charmer renamed to Approachable
  • Poison Resistance aligned to the same growth rules as Heat Tolerance;
  • Undead Summon redesigned around branch skills; piglins removed from the default summon lineup;
  • Skill wheel is an overlay — move while selecting and casting
  • Broader spell VFX polish (projectiles, beams, channels, etc.)
  • Spell cast success no longer spams chat

Fixed

  • Switching talents/skills no longer gets stuck or applies the wrong entry
  • Oak well avoids generating in badlands

0.1.0beta

Released 2026-07-09

Added

  • Undead Summon, skull permanent summons, Follow / Stay
  • Block Counter, Fireball VFX, Emerald Staff
  • Charmer, Malice, Hero’s Destiny
  • Client-configurable skill bar / mana bar HUD

Changed

  • Spell cooldown feedback, Swift Surge / exploration speed, talent copy

Fixed

  • Talent upgrade feedback, friendly-fire between same-owner summons, milk clearing some passives

0.1.0

Released 2026-07-06

First public alpha (Minecraft 1.21.1 · NeoForge).

  • Talents / skills / TXP / spells & mana
  • Constellation talent screen, skill wheel & skill bar
  • Magic crystal clusters, magic fruit trees, Cobblestone Refine
  • In-game Simplified Chinese / English